using System;
using CriWare.CriMana;
using CriWare.CriTimeline.Mana;
using IQIGame.Onigao.Game;
using UnityEngine;
using UnityEngine.Playables;

namespace IQIGame.Onigao.GamePlay
{
    public class CriwareVideoBehaviour : CriManaBehaviour
    {
    }
}